Article ID: 142415 - View products that this article applies to.
This article was previously published under Q142415
When code uses the PostThreadMessage() Win32 function, the MFC message handlers are not called.
When you call PostThreadMessage(), the message is placed in the thread's message queue. However, because messages posted this way are not associated with a window, MFC will not dispatch them to message or command handlers. In order to handle these messages, override the PreTranslateMessage() function of your CWinApp-derived class, and handle the messages manually.
The following code demonstrates how to call PostThreadMessage() in the InitInstance() of the CWinApp-derived class using a single-threaded application. The principle is the same for secondary threads except that the code shown here would be put in your alternate CWinThread-derived class.
Visual C++ 4.2 does support handling messages posted to threads. For more information, see ON_THREAD_MESSAGE in the Visual C++ 4.2 documentation.
NOTE: MFC worker threads do not have a message loop/pump associated with them so you must use a user-interface thread.
For more information on the CWinThread object, please see the following: MFC Encyclopedia, Multithreading: Creating User-Interface Threads.
Article ID: 142415 - Last Review: December 9, 2003 - Revision: 2.0
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