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A seguinte informação está contida no arquivo Readme.doc da
atualização do Microsoft Age of Empires 1.0b. Esse texto não
foi modificado e aparece assim como está.
Microsoft Age of Empires 1.0b Readme File
(c) Microsoft Corporation, 1998
Microsoft Age of Empires 1.0b is an upgrade of Age of Empires
includes several enhancements and bug fixes.
If you are playing a multiplayer game, all players must be
same version of Age of Empires.
If you are playing a saved game, it must be from the same
Age of Empires you currently have installed. For example,
save a game using version 1.0b, then revert to version 1.0
and play the
game saved in version 1.0b.
Microsoft Age of Empires 1.0b includes the following changes:
Population Limits -- If you are playing a multiplayer game, the
host can increase or decrease the 50-unit population limit
the Limit= parameter to the Age of Empires command line. For
information about this feature, see "Changing the Population
later in this Readme file.
Stand Ground -- The Stand Ground button prevents Stone
Catapults, Heavy Catapults, Catapult Triremes, and
firing. For all other units, the Stand Ground button causes
the unit to
remain in its location and fire at military units, boats,
and walls within its range.
Attack Response -- When a unit is attacked, all units and
within two tiles of the unit under attack respond, even if
unit is out of their sight. Villagers that have been
assigned a task but
are no longer working now react to attacks.
Infinite Resources During High Latency -- Buildings no longer
more resources than they originally cost if you press the
several times during high latency.
Multiple Town Centers During High Latency -- You can no longer
multiple Town Centers if you delete your Town Center in the
Tool Age or
Stone Age and then quickly build several new ones during
Way Points -- Villagers no longer complete tasks at a way point
is not at a work site. The way point or villager must be at
work site (fishing spot, building site, etc.) before they
For example, you can no longer use way points to construct a
on the other side of a wall.
Group Movement -- Grouped units no longer stop when they bump
each other. Also, movement has been improved so a group of
move through narrow passages more efficiently.
Pathing Options -- There is now an option to choose how many
possibilities your units calculate when moving a long
the map. The higher the pathing setting, the more paths a
considers. Higher values also require faster computers. To
unit pathing in a single player or multiplayer game, click
button before you start the game. Or, from within the game,
Menu button, and then click Game Settings.
NOTE: This feature is primarily designed to improve pathing
on high-end computers. The problems listed under Group
significantly improve pathing, so you might want to get a
feel for these
improvements before you change the pathing settings.
Difficulty Level -- The difficulty level is restored if you
campaign game, exit to Windows, and then restart the game.
Town Centers -- If your Town Center is destroyed before the
Age, you can no longer use the SHIFT key to build multiple
until you advance to the Bronze Age and build a Government
Multiplayer Games -- Several fixes were made to increase the
of multiplayer games. Players are dropped from games less
Allied Transport Loading and Boat Repair -- In order to use
transports and repair allied boats, both players must set
Ally (click the Menu button, and then click Diplomacy). You
longer attack enemy boats by selecting the player as an
the boat to shore to repair or load units onto it, and then
the diplomacy setting to enemy so you can attack.
Changing the Population Limit:
NOTE: Changing the default population limit is not recommended
Increasing the population limit decreases game performance. For
with a 50-unit population limit, the potential number of
in an 8-player game is 400. With a 200-unit population limit,
potential number of concurrent units in an 8-player game is
increase in the number of units can seriously degrade overall
If you are playing a multiplayer game, the game host can
decrease the 50-unit population limit by adding the Limit=
to the Age of Empires command line. If you are playing a
game through Microsoft's MSN Gaming Zone, the game host must
add the Limit= parameter to the Age of Empires registry.
check the population limit of a multiplayer game by looking
Population Limit setting that appears in the Settings list
join a game.
To add the Limit= parameter to the command line in the Age
1. In Windows 95, click the Start button, point to Settings,
Taskbar, click Start Menu Programs, click Advanced, and
In Windows NT, right-click the Start button, select Open
and then double-click Programs.
2. Double-click Microsoft Games, and then double-click Age
3. Right-click the Age of Empires shortcut, click
Properties, and then
4. In the Target text box, type Limit=x after the existing
line text. Type the population limit instead of the
letter "x." For
example, to set the population limit to 65, type
Limit=65. You can
type any number from 25 to 200. The default setting is
must be separated by a space; capitalization is not
To add the Limit= parameter to the Age of Empires registry
multiplayer games using MSN Gaming Zone
1. Click the Start button, and then click Run.
2. Type Regedit, and then click OK.
Applications\Age of Empires\CommandLine.
4. In the Value data text box, type Limit=x after the
line text. Do not remove the word "lobby" from the
Type the population limit instead of the letter "x." For
to set the population limit to 65, type Limit=65. You can
number from 25 to 200. The default setting is 50.
be separated by a space; capitalization is not important.
Uninstalling Age of Empires version 1.0b:
To uninstall Age of Empires 1.0b and restore version 1.0
1. Go to Program Files/Microsoft Games/Age of Empires (or
installed Age of Empires), and then delete the files
2. Install version 1.0 from the Age of Empires disc.
ID do artigo: 185420 - Última revisão: quarta-feira, 24 de agosto de 2005 - Revisão: 1.1