Article ID: 235257 - View products that this article applies to.
This article was previously published under Q235257
IMPORTANT: This article contains information about modifying the registry. Before you modify the registry, make sure to back it up and make sure that you understand how to restore the registry if a problem occurs. For information about how to back up, restore, and edit the registry, click the following article number to view the article in the Microsoft Knowledge Base:
(http://support.microsoft.com/kb/256986/EN-US/ )Description of the Microsoft Windows Registry
A Windows Media Server may not use all of the available bandwidth for a network card. Stream errors may start to occur even though there is no disk transfer problem and there are still network card bandwidth and CPU cycles available. If you use a 100-megabit NIC, for example, it should be possible to have almost 1000 100-kilobit streams simultaneously, but this number is actually limited to a little more than 600. The rest of the bandwidth cannot be used.
When a Windows Media Server uses UDP to stream, ASF files that are encoded at bit rates equal to or greater than 100 kilobytes per second (Kbps), the size of the transmitted packets is usually greater than 1024 bytes. When the packet size is less than or equal to 1024 bytes, the data is sent directly. If it is above 1024 bytes, the data is locked and buffered and waits until TCP/IP is done sending the data. In the second case, the number of context switches increases enormously and prevents the server from using all the bandwidth available.
WARNING: If you use Registry Editor incorrectly, you may cause serious problems that may require you to reinstall your operating system. Microsoft cannot guarantee that you can solve problems that result from using Registry Editor incorrectly. Use Registry Editor at your own risk.
To resolve this problem, do the following:
More information about the FastSendDatagramThreshold key and other TCP/IP tuning mechanisms can be found in the following document:
TCP/IP Implementation Details
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