Article ID: 240429 - Last Review: January 25, 2007 - Revision: 10.5 DirectX: Ports required to play on a networkThis article was previously published under Q240429 SUMMARY This article describes the default ports that are required to play Microsoft
Windows DirectX multiplayer games through a firewall, a proxy server, a router, Network
Address Translation (NAT), or Internet Connection Sharing. For the specific ports that are required by your game, see the game product documentation. For the ports that are required by games that are published by Microsoft, visit the following Microsoft Web site: http://support.microsoft.com/games
(http://support.microsoft.com/games)
MORE INFORMATIONIf you have installed Microsoft Windows XP Service Pack 2 (SP2), see the following articles in the Microsoft Knowledge Base: 842242
(http://support.microsoft.com/kb/842242/
)
Some programs seem to stop working after you install Windows XP Service Pack 2
875357
(http://support.microsoft.com/kb/875357/
)
Troubleshooting Windows Firewall settings in Windows XP Service Pack 2
To verify that these ports are open or to open these ports, contact your network administrator or Internet service provider (ISP). If you are the administrator of the network, see the documentation that is provided with your networking software to determine the steps that you should follow to open these ports. To play DirectX games through a network firewall or proxy server, the following requirements must be met:
If you are using UPnP compliant network devices and are having difficulty, verify the following:
234815
(http://support.microsoft.com/kb/234815/
)
Description of Internet Connection Sharing
327299
(http://support.microsoft.com/kb/327299/
)
Cannot use
DirectPlay programs on the Internet after you install Windows XP Service Pack 1
310563
(http://support.microsoft.com/kb/310563/
)
Description
of Internet Connection Sharing in Windows XP
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