RGBtoHLS() takes a DWORD RGB value, translates it to HLS, and
stores the results in the global vars H, L, and S. HLStoRGB takes the
current values of H, L, and S and returns the equivalent value in an
RGB DWORD. The vars H, L, and S are only written to by:
RGBtoHLS (initialization)
The scroll bar handlers
A point of reference for the algorithms is Foley and Van Dam,
"Fundamentals of Interactive Computer Graphics," Pages 618-19. Their
algorithm is in floating point. CHART implements a less general
(hardwired ranges) integral algorithm.
There are potential round-off errors throughout this sample.
((0.5 + x)/y) without floating point is phrased ((x + (y/2))/y),
yielding a very small round-off error. This makes many of the
following divisions look strange.
*/
#define HLSMAX RANGE /* H,L, and S vary over 0-HLSMAX */
#define RGBMAX 255 /* R,G, and B vary over 0-RGBMAX */
/* HLSMAX BEST IF DIVISIBLE BY 6 */
/* RGBMAX, HLSMAX must each fit in a byte. */
/* Hue is undefined if Saturation is 0 (grey-scale) */
/* This value determines where the Hue scrollbar is */
/* initially set for achromatic colors */
#define UNDEFINED (HLSMAX*2/3)
void RGBtoHLS(lRGBColor)
DWORD lRGBColor;
{
WORD R,G,B; /* input RGB values */
BYTE cMax,cMin; /* max and min RGB values */
WORD Rdelta,Gdelta,Bdelta; /* intermediate value: % of spread from max
*/
/* get R, G, and B out of DWORD */
R = GetRValue(lRGBColor);
G = GetGValue(lRGBColor);
B = GetBValue(lRGBColor);
/* calculate lightness */
cMax = max( max(R,G), B);
cMin = min( min(R,G), B);
L = ( ((cMax+cMin)*HLSMAX) + RGBMAX )/(2*RGBMAX);
if (cMax == cMin) { /* r=g=b --> achromatic case */
S = 0; /* saturation */
H = UNDEFINED; /* hue */
}
else { /* chromatic case */
/* saturation */
if (L <= (HLSMAX/2))
S = ( ((cMax-cMin)*HLSMAX) + ((cMax+cMin)/2) ) / (cMax+cMin);
else
S = ( ((cMax-cMin)*HLSMAX) + ((2*RGBMAX-cMax-cMin)/2) )
/ (2*RGBMAX-cMax-cMin);
/* hue */
Rdelta = ( ((cMax-R)*(HLSMAX/6)) + ((cMax-cMin)/2) ) / (cMax-cMin);
Gdelta = ( ((cMax-G)*(HLSMAX/6)) + ((cMax-cMin)/2) ) / (cMax-cMin);
Bdelta = ( ((cMax-B)*(HLSMAX/6)) + ((cMax-cMin)/2) ) / (cMax-cMin);
if (R == cMax)
H = Bdelta - Gdelta;
else if (G == cMax)
H = (HLSMAX/3) + Rdelta - Bdelta;
else /* B == cMax */
H = ((2*HLSMAX)/3) + Gdelta - Rdelta;
if (H < 0)
H += HLSMAX;
if (H > HLSMAX)
H -= HLSMAX;
}
}
/* utility routine for HLStoRGB */
WORD HueToRGB(n1,n2,hue)
WORD n1;
WORD n2;
WORD hue;
{
/* range check: note values passed add/subtract thirds of range */
if (hue < 0)
hue += HLSMAX;
if (hue > HLSMAX)
hue -= HLSMAX;
/* return r,g, or b value from this tridrant */
if (hue < (HLSMAX/6))
return ( n1 + (((n2-n1)*hue+(HLSMAX/12))/(HLSMAX/6)) );
if (hue < (HLSMAX/2))
return ( n2 );
if (hue < ((HLSMAX*2)/3))
return ( n1 + (((n2-n1)*(((HLSMAX*2)/3)-hue)+(HLSMAX/12))/(HLSMAX/6))
);
else
return ( n1 );
}
DWORD HLStoRGB(hue,lum,sat)
WORD hue;
WORD lum;
WORD sat;
{
WORD R,G,B; /* RGB component values */
WORD Magic1,Magic2; /* calculated magic numbers (really!) */
if (sat == 0) { /* achromatic case */
R=G=B=(lum*RGBMAX)/HLSMAX;
if (hue != UNDEFINED) {
/* ERROR */
}
}
else { /* chromatic case */
/* set up magic numbers */
if (lum <= (HLSMAX/2))
Magic2 = (lum*(HLSMAX + sat) + (HLSMAX/2))/HLSMAX;
else
Magic2 = lum + sat - ((lum*sat) + (HLSMAX/2))/HLSMAX;
Magic1 = 2*lum-Magic2;
/* get RGB, change units from HLSMAX to RGBMAX */
R = (HueToRGB(Magic1,Magic2,hue+(HLSMAX/3))*RGBMAX +
(HLSMAX/2))/HLSMAX;
G = (HueToRGB(Magic1,Magic2,hue)*RGBMAX + (HLSMAX/2)) / HLSMAX;
B = (HueToRGB(Magic1,Magic2,hue-(HLSMAX/3))*RGBMAX +
(HLSMAX/2))/HLSMAX;
}
return(RGB(R,G,B));
}
APPLIES TO
Microsoft Windows Software Development Kit 3.1
Microsoft Win32 Application Programming Interface, when used with:
Microsoft Windows NT Server 3.5
Microsoft Windows NT Server 3.51
Microsoft Windows NT Server 4.0 Standard Edition
Microsoft Windows NT Workstation 3.5
Microsoft Windows NT Workstation 3.51
Microsoft Windows NT Workstation 4.0 Developer Edition