Add the following code in the Form1.cs file at the end of the USING statements.
using System.Runtime.InteropServices;
Add the following code after the Form1 class of the GetIconSample namespace.
[StructLayout(LayoutKind.Sequential)]
public struct SHFILEINFO
{
public IntPtr hIcon;
public IntPtr iIcon;
public uint dwAttributes;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 260)]
public string szDisplayName;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 80)]
public string szTypeName;
};
class Win32
{
public const uint SHGFI_ICON = 0x100;
public const uint SHGFI_LARGEICON = 0x0; // 'Large icon
public const uint SHGFI_SMALLICON = 0x1; // 'Small icon
[DllImport("shell32.dll")]
public static extern IntPtr SHGetFileInfo(string pszPath, uint dwFileAttributes, ref SHFILEINFO psfi, uint cbSizeFileInfo, uint uFlags);
}
Add the following code in the Form1 class after the PRIVATE statements:
private int nIndex = 0;
Add a listView control, a button control, and an imageList control to the form. The default names are listView1, button1, and imageList1 respectively.
In the Properties window of button1, set the button text to Select a File, and then add the following code in the button1_click event:
IntPtr hImgSmall; //the handle to the system image list
IntPtr hImgLarge; //the handle to the system image list
string fName; // 'the file name to get icon from
SHFILEINFO shinfo = new SHFILEINFO();
OpenFileDialog openFileDialog1 = new OpenFileDialog();
openFileDialog1.InitialDirectory = "c:\\temp\\";
openFileDialog1.Filter = "All files (*.*)|*.*";
openFileDialog1.FilterIndex = 2;
openFileDialog1.RestoreDirectory = true ;
listView1.SmallImageList = imageList1;
listView1.LargeImageList = imageList1;
if(openFileDialog1.ShowDialog() == DialogResult.OK)
{
fName = openFileDialog1.FileName;
//Use this to get the small Icon
hImgSmall = Win32.SHGetFileInfo(fName, 0, ref shinfo,(uint)Marshal.SizeOf(shinfo),Win32.SHGFI_ICON |Win32.SHGFI_SMALLICON);
//Use this to get the large Icon
//hImgLarge = SHGetFileInfo(fName, 0,
// ref shinfo, (uint)Marshal.SizeOf(shinfo),
// Win32.SHGFI_ICON | Win32.SHGFI_LARGEICON);
//The icon is returned in the hIcon member of the shinfo struct
System.Drawing.Icon myIcon = System.Drawing.Icon.FromHandle(shinfo.hIcon);
imageList1.Images.Add(myIcon);
//Add file name and icon to listview
listView1.Items.Add(fName, nIndex++);
}
Compile the project: on the Build menu, click Build Solution.
Press F5 to run the project.
Click Select a File, and then select a file in the Open dialog box. The name of the file and the icon that is associated with the file appear in the ListView control.
For more information in a Microsoft Visual Basic .NET version of this article, click the following article number to view the article in the Microsoft Knowledge Base:
319340
(http://support.microsoft.com/kb/319340/
)
How to use the SHGetFileInfo function to get the icons that are associated with files in Visual Basic .NET