Article ID: 331410 - Last Review: November 14, 2007 - Revision: 5.9 Age of Mythology: Network Ports Required for Multiplayer GameThis article was previously published under Q331410 On This PageSUMMARY This article discusses the ports that you must have to play
Microsoft Age of Mythology as a multiplayer game through a firewall, a proxy
server, a router, Network Address Translation (NAT), or Internet Connection
Sharing. MORE INFORMATIONMicrosoft Windows firewallWith Microsoft Windows XP Service Pack 2 (SP2), you do not have to manually create port exceptions in the firewall. You may now create exceptions for the program itself.To do this, follow these steps. Note Never open a port for a program that you do not recognize.
842242
(http://support.microsoft.com/kb/842242/
)
Some programs seem to stop working after you install Windows XP Service Pack 2
If you are not using the Windows firewall, you may still have to know the ports that are used by the game when you configure your network. Port listingTo verify that these ports are open or to open these ports, contact your network administrator or Internet service provider (ISP).If you are the administrator of the network, consult the documentation provided with your networking software to determine the steps to open these ports. The following UDP and TCP ports must be open to start multiplayer games: Connection to Ensemble Studios Online: 80 TCP, 2300 UDP, 28800-28805 TCP When a multiplayer game is in session, Age of Mythology uses the DirectPlay ports shown in the following table. Collapse this table
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