Article ID: 814550 - Last Review: September 29, 2011 - Revision: 4.0 Required Network Ports for a Multiplayer Freelancer Game
On This PageSUMMARYThis article describes the ports that you must have to play
and host a Microsoft Freelancer 1.0 multiplayer game through a firewall, a proxy server,
a router, Network Address Translation (NAT), or Internet Connection
Sharing. MORE INFORMATIONMicrosoft Windows firewallWith Microsoft Windows XP Service Pack 2 (SP2), you do not have to manually create port exceptions in the firewall. You may now create exceptions for the program itself.To do this, follow these steps. Note Never open a port for a program that you do not recognize.
842242
(http://support.microsoft.com/kb/842242/
)
Some programs seem to stop working after you install Windows XP Service Pack 2
If you are not using the Windows firewall, you may still have to know the ports that are used by the game when you configure your network. Port listingTo make sure that these ports are open or to open these ports, contact your network administrator or Internet service provider (ISP). If you are the administrator of the network, view the documentation that is provided with your networking software to determine how to open these ports. Freelancer Server requires that the following ports be open to host multiplayer games:2302-2304 UDP Freelancer requires that the following ports be open to play a
multiplayer game:2300-2400 UDP Note For additional information about how to configure Freelancer for your network, see the Readmeserver.htm file that is located in the Extras folder on the Freelancer CD. | Other Resources Other Support Sites
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