Article ID: 820877 - View products that this article applies to.
This article describes the ports that you must open to play and host a Microsoft Rise of Nations multiplayer game through a firewall, a proxy server, a router, Network Address Translation (NAT), or Internet Connection Sharing.
Microsoft Windows firewallWith Microsoft Windows XP Service Pack 2 (SP2), you do not have to manually create port exceptions in the firewall. You may now create exceptions for the program itself.
To do this, follow these steps.
Note Never open a port for a program that you do not recognize.
842242If you are not using the Windows firewall, you may still have to know the ports that are used by the game when you configure your network.
(http://support.microsoft.com/kb/842242/ )Some programs seem to stop working after you install Windows XP Service Pack 2
Port listingTo make sure that these ports are open or to open these ports, contact your network administrator or Internet service provider (ISP). If you are the administrator of the network, view the documentation that is provided with your networking software to determine how to open these ports.
Rise of Nations requires that the 34987/UDP DirectPlay port be open to play a Local Area Network (LAN) or Direct Internet multiplayer game.
In addition to this port, to play through GameSpy Internet Matchmaking the following ports must be open:
To customize the Host and Client ports for your network, follow these steps:
80/TCP 1077/UDP 6500/UDP 6667/TCP 13139/UDP 27900/UDP 28910/UDP 29900/TCP 29910/UDP 29920/TCP
GameSpy Arcade clientWhen you install Rise of Nations you may have also installed the GameSpy Arcade client. For information about the ports that this program requires, visit the following Web site:
http://www.gamespyarcade.com/support/firewalls.shtmlMicrosoft provides third-party contact information to help you find technical support. This contact information may change without notice. Microsoft does not guarantee the accuracy of this third-party contact information.
The third-party products that are discussed in this article are manufactured by companies that are independent of Microsoft. Microsoft makes no warranty, implied or otherwise, regarding the performance or reliability of these products.