Article ID: 955753
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You develop a Winform application and add a ElementHost to host WPF controls in the designer or in the code. The ElementHost's Enabled property is false or at least one of its ancestors' Enabled property is false.
You set the Enabled property above to true at runtime in the code.
The WPF controls on the ElementHost look enabled, but do not respond to mouse or keyboard input.
When the ElementHost window is created HwndSource child window used by WPF is created with the same style. So in this case, the ElementHost window and the HwndSource window are created disabled.
When the Enabled state of a Winforms control is modified, Winforms traverses its child controls and enables/disables them accordingly. However, the HwndSource child control is not enabled/disabled because it is not a .NET control.
So if the ElementHost window is created disabled, HwndSource child window will never get enabled.
You can workaround this problem by always creating ElementHost window enabled. However, this is not as simple as it sounds because its ancestors' Enabled property will also affect its enabled state.
Another workaround is through Win32 Interop. You can derive a class from ElementHost as follows and use it instead of ElementHost:
public class MyElementHost : ElementHost
protected override void OnEnabledChanged(EventArgs e)
private void SynchChildEnableState()
IntPtr childHandle = GetWindow(Handle, GW_CHILD);
if (childHandle != IntPtr.Zero)
private const uint GW_CHILD = 5;
private extern static IntPtr GetWindow(IntPtr hWnd, uint uCmd);
private extern static bool EnableWindow(IntPtr hWnd, bool bEnable);
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