The sample code below illustrates how to use the rotate STL
function in Visual C++.
Required header
Prototype
template<class ForwardIterator> inline
void rotate(ForwardIterator first,
ForwardIterator middle,
ForwardIterator last)
Note The class/parameter names in the prototype do not match the
version in the header file. Some have been modified to improve readability.
Description
The rotate algorithm rotates the elements in the range [first,
last), to the right by N positions, where N = middle - first.
Sample code
//////////////////////////////////////////////////////////////////////
//
// Compile options needed: /GX
//
// rotate.cpp : Illustrates how to use the rotate function.
//
// Functions:
//
// rotate - Rotate the items in a sequence by n positions.
//
// Written by Kalindi Sanghrajka
// of Microsoft Product Support Services,
// Software Core Developer Support.
// Copyright (c) 1996 Microsoft Corporation. All rights reserved.
//////////////////////////////////////////////////////////////////////
// disable warning C4786: symbol greater than 255 character,
// okay to ignore
#pragma warning(disable: 4786)
#include <iostream>
#include <vector>
#include <string>
#include <algorithm>
#include <functional>
#if _MSC_VER > 1020 // if VC++ version is > 4.2
using namespace std; // std c++ libs implemented in std
#endif
void main()
{
const int VECTOR_SIZE = 8 ;
// Define a template class vector of strings
typedef vector<string, allocator<string> > StrVector ;
//Define an iterator for template class vector of strings
typedef StrVector::iterator StrVectorIt ;
StrVector Tongue_Twister(VECTOR_SIZE) ;
StrVectorIt start, end, middle, it ;
start = Tongue_Twister.begin() ; // location of first
// element of Tongue_Twister
end = Tongue_Twister.end() ; // one past the location last
// element of Tongue_Twister
//Initialize vector Tongue_Twister
Tongue_Twister[0] = "she" ;
Tongue_Twister[1] = "sells" ;
Tongue_Twister[2] = "sea" ;
Tongue_Twister[3] = "shells" ;
Tongue_Twister[4] = "by";
Tongue_Twister[5] = "the";
Tongue_Twister[6] = "sea" ;
Tongue_Twister[7] = "shore" ;
middle = start + 3 ; // start position for rotating elements
cout << "Before calling rotate\n" << endl ;
// print content of Tongue_Twister
cout << "Try this Tongue Twister: " ;
for(it = start; it != end; it++)
cout << *it << " " ;
cout << "\n\n" ;
// rotate the items in the vector Tongue_Twister by 3 positions
rotate(start, middle, end) ;
cout << "After calling rotate \n" << endl ;
// print content of Tongue_Twister
cout << "Now try the rotated Tongue Twister: " ;
for(it = start; it != end; it++)
cout << *it << " " ;
cout << "\n\n" ;
}
Program Output is:
Before calling rotate
Try this Tongue
Twister: she sells sea shells by the sea shore
After calling rotate
Now try the rotated Tongue Twister: shells by the sea shore she
sells sea
For more information about rotate, visit the following Microsoft Developer Network (MSDN)
Web site: