After creating a Windows CE project, Handheld PC version 2.0 and/or Palm-size PC version 2.01 are available as Windows CE configurations, but no configurations are available for Windows CE versions 2.1 and 2.11. The product description states that these operating systems are supported.
To develop for a specific Windows CE platform requires that the corresponding Windows CE Platform SDK be installed. The Windows CE Toolkit for Visual C++ 6.0 includes the Platform SDK for Handheld PC and Palm-size PC.
When building Windows CE applications using the Windows CE Toolkit for Visual C++, the following considerations must be made when targeting a device:
CPU: This dictates the type of machine code that must be generated by the compiler. Examples of processors are MIPS, SH3, SH4, ARM, and x86.
Operating System Version: The behavior of the core operating system components may change with each version of Windows CE operating system. As a result, each version of the operating system has its own build tools (compiler, linker, remote tools, and so on). Examples of operating system versions are Windows CE versions 1.0, 1.01, 2.0, 2.01, 2.1, and 2.11.
Platform: Each device that uses Windows CE also uses different configurations of the core Windows CE operating system components. For example, some devices have a display, keyboard, and mouse, while other devices may not have any form of user input. The platform signifies a particular configuration of components. Current standard platforms are:
Handheld PC
Palm-size PC
Auto PC
Handheld PC Professional Edition
Color Palm-size PC
To develop applications, the development environment must have some way of knowing which Windows CE operating system components are available on the particular platform being targeted. This is accomplished by installing a Windows CE Platform SDK. The SDK provides the headers, libraries, and additional tools (for example, emulation and samples) necessary for development on the respective platform.
In the Windows CE Toolkit for Visual C++ 6.0, the available Windows CE platforms can be viewed in a project by clicking Select Active WCE Configuration on the Build menu of Developer Studio. The toolkit ships with Platform SDKs for only the Handheld PC and Palm-size PC.