INFO: Choosing the Debugger That the System Will Spawn
HKEY_LOCAL_MACHINE\ SOFTWARE\ Microsoft\ Windows NT\ CurrentVersion\ AeDebugThis key contains the following entries:
Auto DebuggerThese entries are also available on Windows 95. However, on Windows 95,they are contained in the Win.ini file instead of the registry. Thesection [aedebug] has entries that correspond to the registry.
If the value of Auto is set to "0" (zero), then the system willgenerate a pop-up window, and if the user chooses Cancel, spawn thedebugger that is specified in the Debugger value. If the value of Autois set to "1", then the system will automatically spawn the debuggerthat is specified in the Debugger value.
After installing Windows NT, the Debugger value is set to
DRWTSN32 -p %ld -e %ld -gand the Auto value is set to 1. If the Win32 SDK is installed, then theDebugger value is changed to
<MSTOOLS>\BIN\WINDBG -p %ld -e %ldand the Auto value is set to 0.
Microsoft Visual C++ version 5.0 makes the following entry for theDebugger value:
C:\Program Files\DevStudio\SharedIDE\BIN\msdev.exe -p %ld -e %ld
- Exception information (exception number and name).
- System information (machine name, user name, OS version, and so forth.
- Task list.
- State dump for each thread (register dump, disassembly, stack walk, symbol table).
NOTE: You can install DRWTSN32 correctly into the registry by running
DRWTSN32 -ifrom a command prompt (or from the Start menu, click Run).
Article ID: 103861 - Last Review: 12/04/2015 09:42:48 - Revision: 1.2
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