Article ID: 184101 - View products that this article applies to.
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Very small single-precision values (values less than 1.175e-38) and very small double-precision values (values less than 2.225e-308) are always rounded towards zero (chopped,) even when the rounding mode is set to round to nearest or round towards plus or minus infinity.
You can test for the presence of this problem by checking to see if the double-precision value 1.4e-44 is converted to the single-precision value of 1.4e-44, but the double-precision value 1.4e-45 is converted to single- precision value of zero.
This problem is caused by inaccurate rounding in the software emulation of these very small values. This problem should not be confused with normal Alpha hardware performance, which rounds ALL very small values to zero. For information about these very small values, please search the RISC Programmer's Guide (available in the online documentation in Microsoft Visual C++ for Alpha) for topics on denormals.
To resolve this problem, obtain the latest service pack for Windows NT 4.0 or Windows NT Server 4.0, Terminal Server Edition. For additional information, click the following article number to view the article in the Microsoft Knowledge Base:
(https://support.microsoft.com/kb/152734/EN-US/ )How to Obtain the Latest Windows NT 4.0 Service Pack
Microsoft has confirmed that this is a problem in Windows NT 4.0 and Windows NT Server 4.0, Terminal Server Edition. This problem was first corrected in Windows NT 4.0 Service Pack 4.0 and Windows NT Server 4.0, Terminal Server Edition Service Pack 4.
Article ID: 184101 - Last Review: October 7, 2013 - Revision: 1.2