FIX: Remote Debugging Fails Due to Many OutputDebugString Calls
This article was previously published under Q217369
This article has been archived. It is offered "as is" and will no longer be updated.
The Visual C++ debugger crashes during remote debugging when the application being debugged makes many calls to the OutputDebugString()function.
The cause of the problem is partial filling of the buffer due to repeated calling ouputdebugstring within a very short time span.
Microsoft has confirmed that this is a bug in the Microsoft products that are listed in the "Applies to" section.This bug was corrected in Visual Studio 6.0 Service Pack 3.
For additional information about Visual Studio service packs, click the following article numbers to view the articles in the Microsoft Knowledge Base:
Visual Studio 6.0 service packs, what, where, why
How to tell that a Visual Studio service pack is installed
For more information, visit the following Microsoft Developer Network (MSDN) Web site:
Article ID: 217369 - Last Review: 02/21/2014 00:33:50 - Revision: 3.0
Microsoft Visual C++ 6.0 Enterprise Edition, Microsoft Visual C++ 6.0 Professional Edition, Microsoft Visual C++, 32-bit Learning Edition 6.0
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