Roadmap for debugging hangs, memory leaks, deadlocks, and race conditions in Visual Basic .NET and in Visual Basic 2005

This article was previously published under Q317297
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This article provides a roadmap to learn and master "Debugging Hangs, Memory Leaks, Deadlocks, and Race Conditions." To assist you as you learn a Microsoft product or technology, roadmap articles provide links to useful information, including online documentation, Microsoft Knowledge Base (KB) articles and white papers.


The following links provide overview information about Debugging Hangs, Memory Leaks, Dead Locks and Race Conditions:


The following links provide architectural (internal) information about Debugging:

Key Concepts and Quickstarts

The following links take you to documentation about key Debugging concepts and Quickstart tutorials:

How To Articles

How To articles provide step-by-step instructions for accomplishing specific tasks. Run the following Microsoft Knowledge Base query to return How To articles about Debug:
For additional information about how to set breakpoints, click the article number below to view the article in the Microsoft Knowledge Base:
308469 HOW TO: Set Conditional Breakpoints in Visual Studio .NET


If you run into problems along the way and you need some answers to your questions, refer to the Microsoft Newsgroups, where you can share your experiences with your peers, or to the Microsoft Knowledge Base (KB), where you can search for KB articles about specific issues. These resources are available at the following links:


Q316422 - INFO: Roadmap for Threading in VB.NET - This article links to all the basics of threading. This will help you to understand better how threading works so that you will be able to understand the problems that can be encountered since threads cause race conditions and deadlocks.

Memory Management


Article ID: 317297 - Last Review: 02/27/2014 21:11:34 - Revision: 9.0

Microsoft Visual Basic 2005, Microsoft Visual Basic .NET 2003 Standard Edition, Microsoft Visual Basic .NET 2002 Standard Edition

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