DirectX 8.1 Potential Issues in Games That Use Software Vertex Processing

Support for Windows XP has ended

Microsoft ended support for Windows XP on April 8, 2014. This change has affected your software updates and security options. Learn what this means for you and how to stay protected.

This article has been archived. It is offered "as is" and will no longer be updated.
Under very rare circumstances, games that use the Software Fixed Function Transform and Lighting functionality in DirectX 8.1 may stop responding (hang) while you play a game.
This issue occurs when a minor problem in the Direct3D DrawIndexedPrimitive function is experienced. This problem prevents Direct3D from continuing or from displaying an error message.
To resolve this problem, obtain the latest service pack for Windows XP. For additional information, click the following article number to view the article in theMicrosoft Knowledge Base:
322389 How to Obtain the Latest Windows XP Service Pack
Microsoft has confirmed that this is a problem in the Microsoft products that are listed at the beginning of this article. This problem was first corrected in Windows XP Service Pack 1.
More information
It is unlikely that you will experience this issue because games that have been identified as potentially having this issue already include the fix.

Article ID: 321178 - Last Review: 01/12/2015 20:09:16 - Revision: 2.0

Microsoft Windows XP Home Edition, Microsoft Windows XP Professional

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