Required network ports for a multiplayer Rise of Nations game

This article has been archived. It is offered "as is" and will no longer be updated.
This article describes the ports that you must open to play and host a Microsoft Rise of Nations multiplayer game through a firewall, a proxy server, a router, Network Address Translation (NAT), or Internet Connection Sharing.

Microsoft Windows firewall

With Microsoft Windows XP Service Pack 2 (SP2), you do not have to manually create port exceptions in the firewall. You may now create exceptions for the program itself.

To do this, follow these steps.

Note Never open a port for a program that you do not recognize.
  1. Click Start, and then click Control Panel.
  2. Click Security Center.
  3. Click Windows Firewall.
  4. Click the Exceptions tab.
  5. Click Add Program.
  6. Click Browse.
  7. Locate the game's executable file, and then click Open. By default, the game is installed in one of the following locations:
    C:\Program Files\Microsoft Games\Rise of Nations\rise.exe
    C:\Program File\Microsoft Games\Rise of Nations\nations.exe C:\Program Files\Microsoft Games\Rise of Nations\patriots.exe
  8. Click OK two times.
For more information, click the following article number to view the article in the Microsoft Knowledge Base:
842242 Some programs seem to stop working after you install Windows XP Service Pack 2
If you are not using the Windows firewall, you may still have to know the ports that are used by the game when you configure your network.

Port listing

To make sure that these ports are open or to open these ports, contact your network administrator or Internet service provider (ISP). If you are the administrator of the network, view the documentation that is provided with your networking software to determine how to open these ports.

Rise of Nations requires that the 34987/UDP DirectPlay port be open to play a Local Area Network (LAN) or Direct Internet multiplayer game.

In addition to this port, to play through GameSpy Internet Matchmaking the following ports must be open:
      80/TCP    1077/UDP    6500/UDP    6667/TCP   13139/UDP   27900/UDP   28910/UDP   29900/TCP   29910/UDP   29920/TCP
To customize the Host and Client ports for your network, follow these steps:
  1. Start Rise of Nations.
  2. Click Options and Profiles.
  3. Click the Game tab.

    Under Multiplayer; modify the Host Port Number or the Client Port Number box.
  4. Click OK.

GameSpy Arcade client

When you install Rise of Nations you may have also installed the GameSpy Arcade client. For information about the ports that this program requires, visit the following Web site: Microsoft provides third-party contact information to help you find technical support. This contact information may change without notice. Microsoft does not guarantee the accuracy of this third-party contact information.
The third-party products that are discussed in this article are manufactured by companies that are independent of Microsoft. Microsoft makes no warranty, implied or otherwise, regarding the performance or reliability of these products.
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Article ID: 820877 - Last Review: 12/08/2015 02:45:21 - Revision: 6.0

Microsoft Rise of Nations, Microsoft Rise of Nations: Gold Edition, Microsoft Rise of Nations: Thrones and Patriots

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