Article ID: 829479
This article lists the minimum system requirements that a computer must have to run Microsoft Halo: Combat Evolved.
Note You can increase the overall performance of your computer and therefore the game if you exceed these requirements.
Minimum system requirements
Hardware Transform and LightingHardware Transform and Lighting (Hardware T&L) are functions that are carried out directly by the video hardware. Transform and Lighting carry out the process of generating a 3D scene from supplied data, our 3D 'world'.
The first functional unit, transformation, is a ‘geometry engine' that converts or that transforms the 3D coordinates of the world into 2D coordinates. This transformation must be completed because the monitor where the 3D world is viewed is a 2D device.
Additionally, transforming 3D coordinates into 2D coordinates, the geometry engine can be used to generate lighting information for the world, store information about light sources, and calculate the amount of light that each source casts on any point in the world.
Supported video hardwareHalo: Combat Evolved requires access to a minimum of 32 MB of memory for video display. Additionally, Halo: Combat Evolved must pass a system check when you start the game. If Halo: Combat Evolved does not pass the system check, you receive the following error message:
When video hardware is classified as "supported", Halo Combat Evolved is expected to work with that hardware. If you experience issues with Halo: Combat Evolved, contact Microsoft Help and Support. See the "Unsupported video hardware" section for details about the hardware that is unsupported.
We are sorry, but your computer's video hardware is below the recommended minimum spec for this game. If you wish to upgrade your computer, please contact your computer manufacturer for any necessary help.
Unsupported video hardwareThe following is a list of video hardware that was known to be unsupported at the time that Halo: Combat Evolved was released.
Article ID: 829479 - Last Review: March 5, 2013 - Revision: 3.0
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